koth_shitbridge is a King of the Hill map made specifically for epic jumping action. Soldiers, Demomen (and to a less extent FaN scouts) get a lot of freedom, and there's plenty of health and ammo lying around. Other classes will have to get around with, you guessed it, shitbridges. Players will have privacy thanks to a very thick fog (opaque at 2000 units). The story: Once upon a time, RED (Russian Economic Division) dispatched a team of workers to a random canyon in South Korea to unearth coal using miserably outdated mining techniques. Immediately, BLU (British Liberal Unit) sent a Brixmis team to said canyon. This team built a bunker directly opposite to RED's mine. Months passed in which the two factions stared at eachother suspiciously (as was happening all over the globe), until RED launched a Katyusha missile at the BLU bunker. As was typical, the rocket crashed somewhere in between the two bases, and some douche had left top-secret intelligence lying inside. Seizing this golden oppurtunity, BLU sent an 'investigation party' comprised entirely of rocket jumping soldiers. Aside from mysteriously broken cubemaps (they worked fine after I'd just built them), everything should be in order, so you can change classes at leisure. The bridge brushes are temporary and often misaligned. Obligatory thank you for A Boojum Snark's everybody-knows-what-is. I also based my environment settings on certain ones provided in the swamp pack, as I initially planned to use sky_hurricane_02. This isn't a novelty map, by the way. If it catches on, I'm going to continue it like one would any other map.