Shalewood

KotH Shalewood A6

Scouter Egg

L1: Registered
Apr 6, 2018
38
6
Shalewood - Red and Blu fight over a river house with melee weapons

A map I made in october and was extremely hesitant to release for some reason.
 

Yaki

aa
Sep 3, 2018
417
255
Your map looks pretty fun. A bit basic, but that's great for medieval mode. Here are some points I'd like to share:

  • The size of the map feels just right.
  • I enjoy the use of water, and the way there is only one way to get back to land (because that means more fighting would occur).
  • The windows to the sniper post might need some stairs from mid up to them--On account that Snipers in this mode are a little too good, and that the only way to get to them here is go through one of the exits from the respawn rooms.
  • It might just be me, but 4 minutes on both sides on a medieval KOTH might be too long?
  • I think the mid-health kit near the CP is in a great position. More fighting!

On a high note, I'd love to try your map in a full server, because I'll say it again--It looks fun!

Good luck!
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
6
Hello! A2 is finally here and so is the change log.

-Added Trimping Ramps
-Added Death pit next to the Stone Bridge
-Added stone pillars infront of spawns
-Removed most of the walls on the sniper spots
-Lowered the Cap time and Timers for the control point
-Fixed floating props

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
6
Hello Everyone that is following me in this current time, not remembering my existence. I have supplied an update to Shalewood that I procrastinated into oblivion. Enjoy!

-Added a new spawn farther back from the point and original spawn
-Added a tower on the bridge wall from spawn to spawn to remove huntsman duels on the wall
-Added stairs to the sniper porches
-Added more player clips to the roofs of buildings
-Removed player clip from the top of the Point building
-Extended the trimping ramps
-Optimized the map more

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
6
Hello! So I'm back with more updates for my maps after about a year...

-Added Trimping slopes beside the main tower in the middle of the huntsman bridge
-Added another way to get out of the river in the middle

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
6
-Removed Playerclips above the old spawn buildings
-Removed Building covering the point
-Removed Trimping ramps next to the bridge pillar
-Changed Original Trimping ramps to have a design instead of just a triangle brush

Read the rest of this update entry...