KotH Shalewood A6

Red and Blu fight over a river house with melee weapons

  1. Scouter Egg

    Scouter Egg L1: Registered

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    38
    Positive Ratings:
    5
    Shalewood - Red and Blu fight over a river house with melee weapons

    A map I made in october and was extremely hesitant to release for some reason.
     
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  2. Yaki

    Yaki L5: Dapper Member

    Messages:
    201
    Positive Ratings:
    91
    Your map looks pretty fun. A bit basic, but that's great for medieval mode. Here are some points I'd like to share:

    • The size of the map feels just right.
    • I enjoy the use of water, and the way there is only one way to get back to land (because that means more fighting would occur).
    • The windows to the sniper post might need some stairs from mid up to them--On account that Snipers in this mode are a little too good, and that the only way to get to them here is go through one of the exits from the respawn rooms.
    • It might just be me, but 4 minutes on both sides on a medieval KOTH might be too long?
    • I think the mid-health kit near the CP is in a great position. More fighting!

    On a high note, I'd love to try your map in a full server, because I'll say it again--It looks fun!

    Good luck!
     
    • Thanks Thanks x 1
  3. Scouter Egg

    Scouter Egg L1: Registered

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    Hello! A2 is finally here and so is the change log.

    -Added Trimping Ramps
    -Added Death pit next to the Stone Bridge
    -Added stone pillars infront of spawns
    -Removed most of the walls on the sniper spots
    -Lowered the Cap time and Timers for the control point
    -Fixed floating props

    Read the rest of this update entry...
     
  4. Scouter Egg

    Scouter Egg L1: Registered

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    Positive Ratings:
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    Hello Everyone that is following me in this current time, not remembering my existence. I have supplied an update to Shalewood that I procrastinated into oblivion. Enjoy!

    -Added a new spawn farther back from the point and original spawn
    -Added a tower on the bridge wall from spawn to spawn to remove huntsman duels on the wall
    -Added stairs to the sniper porches
    -Added more player clips to the roofs of buildings
    -Removed player clip from the top of the Point building
    -Extended the trimping ramps
    -Optimized the map more

    Read the rest of this update entry...
     
  5. Scouter Egg

    Scouter Egg L1: Registered

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    Positive Ratings:
    5
    Hello! So I'm back with more updates for my maps after about a year...

    -Added Trimping slopes beside the main tower in the middle of the huntsman bridge
    -Added another way to get out of the river in the middle

    Read the rest of this update entry...
     
  6. Scouter Egg

    Scouter Egg L1: Registered

    Messages:
    38
    Positive Ratings:
    5
    -Added clipping to the sniper stairs and beams
    -Changed the trimping ramps at the bridge tower to actually work
    -Fixed mirroring
    -Fixed textures
    -Removed epic gamers

    Read the rest of this update entry...
     
  7. Scouter Egg

    Scouter Egg L1: Registered

    Messages:
    38
    Positive Ratings:
    5
    -Removed Playerclips above the old spawn buildings
    -Removed Building covering the point
    -Removed Trimping ramps next to the bridge pillar
    -Changed Original Trimping ramps to have a design instead of just a triangle brush

    Read the rest of this update entry...