Shalewood - Red and Blu fight over a river house with melee weapons A map I made in october and was extremely hesitant to release for some reason.
Your map looks pretty fun. A bit basic, but that's great for medieval mode. Here are some points I'd like to share: The size of the map feels just right. I enjoy the use of water, and the way there is only one way to get back to land (because that means more fighting would occur). The windows to the sniper post might need some stairs from mid up to them--On account that Snipers in this mode are a little too good, and that the only way to get to them here is go through one of the exits from the respawn rooms. It might just be me, but 4 minutes on both sides on a medieval KOTH might be too long? I think the mid-health kit near the CP is in a great position. More fighting! On a high note, I'd love to try your map in a full server, because I'll say it again--It looks fun! Good luck!
Hello! A2 is finally here and so is the change log. -Added Trimping Ramps -Added Death pit next to the Stone Bridge -Added stone pillars infront of spawns -Removed most of the walls on the sniper spots -Lowered the Cap time and Timers for the control point -Fixed floating props Read the rest of this update entry...
Hello Everyone that is following me in this current time, not remembering my existence. I have supplied an update to Shalewood that I procrastinated into oblivion. Enjoy! -Added a new spawn farther back from the point and original spawn -Added a tower on the bridge wall from spawn to spawn to remove huntsman duels on the wall -Added stairs to the sniper porches -Added more player clips to the roofs of buildings -Removed player clip from the top of the Point building -Extended the trimping ramps -Optimized the map more Read the rest of this update entry...
Hello! So I'm back with more updates for my maps after about a year... -Added Trimping slopes beside the main tower in the middle of the huntsman bridge -Added another way to get out of the river in the middle Read the rest of this update entry...
-Added clipping to the sniper stairs and beams -Changed the trimping ramps at the bridge tower to actually work -Fixed mirroring -Fixed textures -Removed epic gamers Read the rest of this update entry...
-Removed Playerclips above the old spawn buildings -Removed Building covering the point -Removed Trimping ramps next to the bridge pillar -Changed Original Trimping ramps to have a design instead of just a triangle brush Read the rest of this update entry...