A summer project that went long past summer. Finally finished it enough to be called an alpha, it at least playable in this state. I'm not particularly satisfied with B, and C is going to pyro heaven, but worth a try. Also, probably gonna change the name, if i can think of a better one. oh, and its Gravel-pit style. Thanks to: Rexy, for the I-beams, and the cap base doors thingies. Acumen, for the round spy tech signs, and the giant drilling thingy, and the custom lights pack, and probably some other stuff I forgot. Void, for the crude oil texture, which is no longer needed. Boojum, for his entity advice, and a whole lotta other things. Edit: Now with more routes and switched capture points! And A 3D skybox!