Welp, definitely some issues with it.
For starters, the particle env_snow_stormfront_001 doesn't show up -- not even if I use cp_coldfront(!!!). I can generate the particle just fine if I create a particle animation set, and it works fine, but it just refuses to show up when generated by the map. Checked and rechecked the particle_manifests and just can't figure out why it's doing that.
HDR makes the light beam effects way too strong (I think I just need to recompile with better HDR settings).
Also, my blu spawn doors fail to show up. I can't even make an animation set for an existing element to get them to show up. The other doors show up, so I'm thinking this might be due to not naming them in Hammer.
And none of the moonbase props are in SFM yet, so I'll have to port them over, heh.
So yeah. Bit messy start.