Set the grid lower than one hammer unit

Discussion in 'Mapping Questions & Discussion' started by WombatSauce, Jun 20, 2017.

  1. WombatSauce

    WombatSauce L3: Member

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    Hi,
    Hammer glitched out and pushed my entire map ~0.5 HU on the x and y axis. almost every brush doesn't end on the grid. Is there a way to move stuff less than one hammer unit? Thanks.
     
  2. Dr. Orange

    Dr. Orange L6: Sharp Member

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    Press CTRL+M to open a menu that allow you to move and rotate stuff precisely.
     
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  3. nesman

    aa nesman oh god how did this get here

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    if you hold alt and move it however it wont use any grid and then its free flowing until you unhold alt iirc
     
  4. Muddy

    Server Staff Muddy Muddy

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    honestly this strikes me as the worst possible solution to the problem
     
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  5. Crash

    aa Crash func_nerd

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    ho-ly shit I never knew you could move something completely off grid like this. I thought 1 was as low as you could manipulate without weird work arounds.
     
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  6. KubeKing

    aa KubeKing Back home in Jupiter, things are getting harder

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    When I first started using Hammer, I came to the belief that turning off grid snapping gave you better precision over how you manipulated the environment. I was... technically right.
     
  7. Muddy

    Server Staff Muddy Muddy

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    Alt also lets you rotate things freely if you have rotate snapping enabled
     
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  8. Another Bad Pun

    Server Staff Another Bad Pun bap

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    The one bad thing about using alt to rotate objects is that it still uses whole number intervals for its 360 degree rotations, which can be occasionally be problematic. I think CTRL+M allows for decimal intervals however? Not exactly sure, so I'd appreciate if someone could check up on that for me (im away from home or I'd do it myself)
     
  9. Crash

    aa Crash func_nerd

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    Oh yeah I use that one a ton, I just thought moving stuff with it brought the effective grid instantly down to 1.
     
  10. Crowbar

    aa Crowbar perfektoberfest

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    I'm pretty sure that alt-draggig is snapped to 0.01hu, and really really sure that alt-rotating is snapped to 0.5deg.
     
  11. nesman

    aa nesman oh god how did this get here

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    wait holy shit I was right and crash didnt know about it before and wasnt making funnyjokememe, awesome.
     
  12. WombatSauce

    WombatSauce L3: Member

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    thanks guys!
     
  13. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    Considering you want your stuff to be snapped to the grid:
    Choose grid size 1
    Select every brush
    Enter vertex edit mode
    Select every vertex
    CTRL + B