Proper server.cfg setups for KOTH/CP-only servers? Ok, so I have 4 servers: 1. Achievement/Idle/Trade About: Your basic achievement/idle/trade server. Status: 24/7. Currently active. IP: 184.108.40.206:27016 Map: achievement_idle_spytech (made by me) 2. 2009 Halloween Event About: Will be 24/7 for the entire duration of this years Halloween event. Status: Currently inactive. IP: 220.127.116.11:27017 Map: koth_harvest_event 3. 2010 Halloween Event About: Will be 24/7 for the entire duration of this years Halloween event. Will be sv_pure 1, to prevent invisible wall-cheating and other kinds of cheating. Will be running SourceMod Anti-Cheat to prevent other kinds of cheating. Status: Currently inactive. IP: 18.104.22.168:27018 Map: cp_manor_event 4. 2011 Halloween Event About: Will be in use for the 2011 Halloween Event Status: Currently inactive, currently not set up at all. IP: 22.214.171.124:27019 Map: Whatever the new map is. I need some suggestions for how to set up the various gameplay-related CVARs for Server 2 and 3 (2009 H'ween Event and 2010 H'ween Event). There won't be any map cycling on either server, and they both will be 24/7. Admins (of my choosing) will not have access to noclip/slay/slap/teleporting/timebomb/firebomb/freeze/etc, to keep things fair. Admins will however be able to use a Horsemann spawning SourceMod plugin on Server 3 to spawn the Horsemann when things get slow. But I'm hoping that someone here has knowledge on some excellent KOTH and CP server.cfg setups, and if anyone can help me figure out some good values for the CVARs.