CP Serenity

Discussion in 'Map Factory' started by Freyja, Feb 19, 2011.

  1. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,819
    Positive Ratings:
    4,661
    Here it is folks. Serenity!

    A conglomerate of cool ideas and bad modelling on my part, I present Serenity, a Chinese themed 3 stage A/D map with waterfalls, bamboo and cutout baby pandas (soon).
     
  2. owly-oop

    aa owly-oop im birb

    Messages:
    817
    Positive Ratings:
    1,154
    I had fun when I played this earlier, keep up the good work! Although I did notice some nasty sightlines, i think you know where they are
     
  3. Sgt Frag

    Sgt Frag L14: Epic Member

    Messages:
    1,443
    Positive Ratings:
    294
    Looking pretty cool. I like your cherry blossom better than mine :(
    lol
     
  4. Dragonstorm24

    Dragonstorm24 L4: Comfortable Member

    Messages:
    196
    Positive Ratings:
    43
    looks like that sketch you drew in the art thread
     
  5. The_Ulf

    The_Ulf L6: Sharp Member

    Messages:
    399
    Positive Ratings:
    112
    Awesome! Looks fantastic so far. :D
     
  6. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

    Messages:
    4,102
    Positive Ratings:
    5,990
    Take me out to the black
    Tell them I ain't comin' back
    Burn the land and boil the sea
    You can't take the sky from me
    There's no place I can be
    Since I found Serenity


    Like i would resist that. Looks good though. One concern i have is the waterfall. Maybe its the angle, but it looks like the water takes quite a jump there, rather than just falling.
     
    • Thanks Thanks x 1
  7. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,819
    Positive Ratings:
    4,661
    There's a rocky outcropping there, but I plan to improve it.
     
  8. EArkham

    aa EArkham Necromancer

    Messages:
    1,555
    Positive Ratings:
    2,158
    It's looking pretty good already.

    Are those window frames models? Are they available somewhere?

    You probably already know about these lanterns and these screens, but they have no hiragana so should fit just fine in a Chinese map.

    Kep
     
  9. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,819
    Positive Ratings:
    4,661
    The windows are brushes, however I will eventually convert them to a model and I can always release it then.
     
  10. HellJumper

    aa HellJumper

    Messages:
    812
    Positive Ratings:
    373
    The only thing I can critique at the moment is the waterfall and how you can see through the back of it. It allowed me to be a really annoying sniper.
     
  11. Void

    aa Void Local Man Unable To Map, Sources Say

    Messages:
    1,801
    Positive Ratings:
    2,576
    Fireworks. You need fireworks somewhere in the map.
     
    • Thanks Thanks x 1
  12. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

    Messages:
    772
    Positive Ratings:
    721
    <3 you're making a theme I have always dreamt of... you've stolen my heart.

    Gonna put this on our server right now and give it nice in-depth play testing every major release.
     
    Last edited: Feb 21, 2011
  13. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,819
    Positive Ratings:
    4,661
    That's probably not advisable because the current version requires the teams to be manually switched. I need to fix that, actually.
     
  14. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

    Messages:
    772
    Positive Ratings:
    721
    Lol, fair enough, on second hand now that you said that I did run through it on my own with a buddy and we did find some things just to point out. You may know about most of these, you may not. Just bringing them to attention =)

    ----- ----- ----- -----

    Some feedback just from running through it.

    -Playerclips
    • The big right(if your on red) to the right needs to be clipped off as it doesn't have a mesh to stop a player from walking through it and shooting from the other side completely hidden.
    • The waterfall on the right you can hide down in the water at the bottom behind it and shoot out at the CP on the bridge.
    • Some of the ledges it looks like you can get up on right now so hopefully the buildings will be higher or show that you can't get up on them.
    • For as low as the building is you would think you can jump over the enclosed last CP to get to it but instead you are forced to go through very much campable doorways.
    • The purple trees don't have any mesh to them either so you can walk through them as well, would need to have some decent clipping for natural movement around them. yet not get in the way if you wanted to jump over them.
    • The bamboo as well does not have any mesh so proper clipping of that will also be needed to stop players from hiding or hiding sentries in it.


    -Triggers
    • Only thing I saw is if you spawn as blue right now you can't leave spawn(note: was on red, we lost, changed teams, blu spawn door triggers now worked.. that was odd).


    -Layout
    • Some long sightlines and lower cliffs that look as if you should be able to rocketjump or even double jump as a scout and get up onto.

    Overall the feel and design seem good, obviously this is a0 so nothing big on parts of not having things done. Lol. I love the windows designs they seem fresh and new, maybe possiblt you can use a darker mahogany wood in place of the standard some for a better feel(Just my opinion). The purple trees are amazing and stood out the most for me. I also liked the center bridge having such a nice fuient curve to is yet being very open at the same time.
     
    • Thanks Thanks x 1
  15. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,819
    Positive Ratings:
    4,661
    Thanks for the feedback!
    a0b (Yes, I keep my versions a0 until the third stage is complete, so a1 can be all three stages and so on) I've almost completely redone point 2.
    [​IMG]
    As you can see here blue now has a much more varied choice to attack 1-2. Red also has a a way to get into a slightly higher point to shoot down onto blue, perhaps making it easier to defend. I can always make it higher!
    Hopefully next version will also have stage 2, but I may push that back in favor of fixing the bug,
     
  16. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,819
    Positive Ratings:
    4,661
  17. REEJ

    REEJ L7: Fancy Member

    Messages:
    437
    Positive Ratings:
    167
    Where did you get these fancy sakura trees?
    Do want.
     
  18. The_Ulf

    The_Ulf L6: Sharp Member

    Messages:
    399
    Positive Ratings:
    112
    It's... so beautiful... ;__________________;