Sepulcrum

KotH Sepulcrum A3

Zuket

L1: Registered
Jul 13, 2016
12
4
Sepulcrum - A king of the hill map set on the side of a cliff

An idea that came to me while I was laying in bed and thought to myself "can I vaguely tell a story in a map?" This is the result and while I don't think I the "story idea" got anywhere it did give me this map.

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Zuket

L1: Registered
Jul 13, 2016
12
4
Turns out a 2v1 map test isn't the best for feedback, still found a few things though.

-fixed a sightline
-added a medium healthpack in the sewers
-added an observer camera
-fixed a problem with nodraw

Read the rest of this update entry...
 

Zuket

L1: Registered
Jul 13, 2016
12
4
Ever release an a1 so bad you end up redoing most of it? Well that's what happened.

-changed the point made it large and higher up
-moved healthpacks
-redid the building leading to the point
-lengthened the map
-closed off a room
-marked the deathpits
-some other stuff I can't remember, it's a long list

Pics will be up soon

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Zuket

L1: Registered
Jul 13, 2016
12
4
Not many changes this time around

-shortened the map a little
-clipped the crates
-moved/changed health and ammo
-removed water from the cliff
-added small detail with the cliff
-increased water LOD

Read the rest of this update entry...