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CP Secret lab b1

Secrets waiting you in full-security houses

  1. LordofCreepers

    LordofCreepers L1: Registered

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    Secret lab - Control point,Attack/Defense,Capture the flag

    Hey, welcome to secret lab. Here we .got a development of next generation. Here works wonders. If you want to get to chemical departament, you need to go through the control room and panic room, go upper at elevator, go to third floor and next to the security room takes place chemical departament. Go to the Power Core can only workers with 5 clearance level. Yes, we care about our and your savety. Not so long ago we hire the "mercenaries", as they call themselves. So, let's see.

    Manual entry of "Mann.Co's secret lab"
    From 16.07.17
     
  2. LordofCreepers

    LordofCreepers L1: Registered

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    Release update 16.07.17

    *Map
    Uploadet Attack/Defense map :
    **CP_Secret_lab
    Secret lab (Attack/Defense version) is a multi-stage map with 7 control points and 3 stages. At the beginning you (as attacker) must capture a Control Room (1). When, you will get a two hall ways and one vent way to reach the Panic room (2). Be carefully - when you standing on the Panic room point, defenders get a minicrits aganist all your team. At next you must capture the Radio Station (4), but, to get the Radio Station, you should get up on an Elevator (3). It whould do quick, before defenders get an support. Next target - Security Room (5), full of sentries, and Chemical Departament (6), a small room with bad light. And the last one - you must explode the Power Core (7), by capping the Bomb (flag) and carry to the Core's pit. after that teams switch, and your target - protect all of these. Good luck.
    *Description
    Added a discription styled a guide of starter worker.
    *Other
    Addet 8 screenshots on the main page

    Read the rest of this update entry...
     
  3. I dinne ken

    aa I dinne ken

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    From the first screenshot, it looks like it needs lights, doesn't have to be anything fancy it can just be some light entities dotted about the place but its pretty detrimental if you don't make it easy to see around your map.
     
  4. LordofCreepers

    LordofCreepers L1: Registered

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    Bad light is a feature of this map. There are flicking light and missing somewhere, and i think is good idea.
    If you want more screenshots and overview map, go at Steam link