Seashore - An ARENA made by Lacry Fight in a shore or in a warehouse, all in the same map! It’s a 2CP Arena map, set on a shore. Credits Lacry: Map Maker Idolon: 2CP Arena Mode Midlou: Water Caustic Decal Thanks and have fun!
Version Notes: -Map redone from scratch -Changed the skybox and illumination Read the rest of this update entry...
After the summer i finally came back, this summer i finished some past project i had (not TF2 related) but i still have some projects ahead, but i didn't want to delay my tf2 mapping, so i'm back, hopefully i can finish at least one of my maps by the end of the year and start with new ideas. Read the rest of this update entry...
So finally after one month i finished this map version, i think it's a big improvement since the last one. Changelog: -Layout improved -Added more decoration -Added sounds -Changed the skybox and illumination Read the rest of this update entry...
Changelog: -Name changed to ''seashore'' -Fixed a problem with the soundscapes -Added more decoration -Added a new route to Control Point B Read the rest of this update entry...
Changelog: -Fixed physics of some objects -Added Health kits in Control Point B Read the rest of this update entry...
Changelog: -Now Point A and Point B are more spread from each other -Added some minor details Read the rest of this update entry...
Changelog: -Added more lightning (Specially in Control Point B) -Fixed a route to get to Control Point B -Added some minor details Read the rest of this update entry...
Changelog: -Added displacements around Control Point A -Added a new camera, looking at Control Point A -Changed the ramps on Control Point B to stairs -Changed some lighting -Added some minor details Read the rest of this update entry...
Changelog Added some minor details Lately the map has been played a lot and i apreciate that, but it's not getting much feedback and i'm not exactly sure how to continue it, i don't think it's ready for beta versions yet but at the same time i don't know what to change, so i would apreciate if the map could get a little more of feedback the next time is played, thank you. Read the rest of this update entry...
Changelog Fixed cubemaps (Now for real) Added a new medium ammo pack near Control Point B Added some minor details Read the rest of this update entry...
Changelog Moved camera on Control Point B to get a better view Added two small room in middle Added a small room in Control Point B Moved some ammo kits to the new rooms Improved the stairs in Control Point B Reduced the size of the spawn room Added windows in Control Point A to get a better view Improved the lights Added some minor details Read the rest of this update entry...
Changelog Added more cameras and cubemaps Added a new route to the center (Broken wall) Removed the woodpile in Control Point B to get a clear view of the ammo pack Replaced the crates in Control Point B to woodpiles, so Scouts can't get to a higher level so easy Made the platforms in windows a bit bigger Added some minor details Read the rest of this update entry...
Changelog Map finally got to beta! Added more decoration Added a 3D Skybox Swapped the small health kits and ammo kits near CP A Moved the sign to the new route to make it more clear Now the mountains looks like mountains (Well, more or less) Some minor adjustments Read the rest of this update entry...
Changelog Increased the spawn points from 24 to 32(?) Added more textures Bigger 3D Skybox Middle building redone The mountains looks better now Added more details Read the rest of this update entry...
Changelog Fixed a problem with the cameras and moved the placement of them Better optimization No more dev textures Added more decoration (Includes an easter egg of Phi!) Better 3D Skybox (Now with clouds!) Some minor adjustments Read the rest of this update entry...
Changelog Added more decoration Fixed a problem with the spawn doors Changed the order of the cameras Redone the CP A from scratch Redesign the middle building look Better optimization Better 3D Skybox Some minor adjustments Read the rest of this update entry...