Hello there. I tried to export the idea of a missile launch to other gamemodes (5CP), with a red or blue rocket launching upon victory, rather than the banana-yellow one. The launch itself is rather simple with a dynamic prop moving towards the skybox and just disapearing afterwards, but there's some weird outputs that don't seem to go anywhere. (For example, rocket_flying just says "no entities found"). Transition to another gamemode seems easy enough, since most of the rocket-related stuff seems to be triggered by red_win/ blu_win, but I'm not quite sure what's causing the smoke out of the rocket and vent, where does this get triggered?