Scout Update Becoming Live!

Discussion in 'Team Fortress 2 Talk' started by Xi.Cynx, Feb 17, 2009.

  1. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    Source: Scout Update

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    1. The Sandman:
    You Scouts are gonna love this highly collectible bat that smacks baseballs at the other team, stunning the living crap outta anybody dumb, slow, drunk, mute or Australian enough to get in the way. The farther the ball flies before ricocheting offa some chucklehead's skull, the longer he's gonna be stunned. And guys who think they're tough because they're invulnerable? It works on them too. Now the bad news: You can't double jump when you're carrying this little beauty. On the other hand, double jumping never put anybody in a coma.

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    A. Hit a guy with the ball to stun him. The farther the ball travels, the longer he’s gonna be out.
    B. Now laugh at the guy because he ain’t doin’ nothin for a while but gettin’ beat on.
    C. Get in there and take some cheap shots! You deserve it. So does he. Batter SWING!


    -- -- -- -- -- -- -- -- -- --

    2. Arena_Watchtower + CP_Junction:

    Arena_Watchtower
    created by Joshua ‘JoshuaC’ Shiflet

    An Arena map that plays unlike any of Valve’s Arena maps, with a heavy focus on vertical space and long, open sight lines. Control of the central building is a key decision that teams must wrestle over. More Sniper friendly than most Arena maps, it’s a perfect complement to the Scout update. Batter up!
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    CP_Junction
    created by Sean ‘Heyo’ Cutino

    A Gravel-Pit style map that the community has been heckling us to include for months. Junction is a sharp contrast to Watchtower. It’s full of tight spaces and short sight lines, which create combat opportunities dominated by ambushes and explosive weaponry.
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    -- -- -- -- -- -- -- -- -- --

    3. Energy Drink + Achievments:

    'Bonk' Energy Drink
    Runnin’ rings around all them molasses-slow dummies out there on the battle- field is thirsty frickin’ work. But when it comes to quenchin’ that thirst, only one thermonuclear thirst detonator packs all the “Atomic Punch” you’ll ever need. Bonk! is fulla radiation, which as we all know is pretty great for givin’ people superpowers. Just one can’ll blast ya into a few-second rush of radioactive energy so powerful you’ll be dodgin’ bullets like they ain’t even there! Note: Bonk! contains several hundred times the daily recommended allowance of sugar. After the beneficial effects of the radiation wear off, drinkers have reported experiencing feelings of lethargy that can last several seconds. Reading this sentence absolves Bonk! of any liability for killing sprees inspired by or deaths resulting from the ingestion of Bonk! Enjoy Bonk! responsibly… Or by the case!
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    Scout Achievements

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    -- -- -- -- -- -- -- -- -- --

    4. CP_Egypt + CP_Fastlane Update:

    CP_Egypt
    created by Sean ‘Heyo’ Cutino

    A Dustbowl-style control point map, Egypt is visually striking, full of great combat spaces, and features some really interesting uses of vertical space. Classes with the ability to ascend rapidly (Soldiers, Demomen, and Scouts using the new scattergun unlockable ) have lots of options for traversing the arenas. In addition, the ruins provide Engineers with a large number of potential sentrygun locations.
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    CP_Fastlane
    Fastlane is an update to one of the first community maps we shipped. This release features a wide variety of changes, from spawn and capture timer tweaks, to geometry and art modifications, to exploit fixes.
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    -- -- -- -- -- -- -- -- -- --

    5. The Force-a-Nature:
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    Last edited: Feb 24, 2009
  2. 00000000000000000000000

    00000000000000000000000 L4: Comfortable Member

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    I find it strange that this has no replies. There are about 15 topics on the steam TF2 forums that are all the same thing, and some of them have 30 pages of replies. This must be a tiny forum in comparison. Anyway I think it's a good unlockable, and I heard the idea ages ago by someone, so it's good to know that Valve listen.
     
  3. NovaSilisko

    aa NovaSilisko L42: Life, the Universe and Everything

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    Because there's already a topic in the news section :p
     
  4. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    What!? WHERE!? I couldn't find it! :O
     
  5. Westerhound

    Westerhound L5: Dapper Member

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    Valve made the Scout to be a fast and agile, but now they remove his double jump. That is like changing Pyros flamthrower to a Glock. Damn that is bad imo
     
  6. HeaH

    HeaH L8: Fancy Shmancy Member

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    They don't remove his double jump, they let you trade it away :)
     
  7. krautwurst

    krautwurst L1: Registered

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    Oh sweet. Not comfortable with giving away the double jump for the sandman though. Can't it be like the Axtinguisher as to make less damage against enemies who aren't stunned?
     
  8. Dustoxx

    Dustoxx L6: Sharp Member

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    Is it like you can't double jump if you have it equiped but not using it. Like if you have your gun out? It would be strange if they do that.

    You must need to can do a double jump if you got your gun out even with the sandman equiped:(
     
  9. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    I'm thinking it's going to be only when you have the sandman as your active weapon at the time you can't double jump. But if you switch to one of your other weapons you'll be able to double jump again. that would make most sense and I believe it's what they are going to do.
     
  10. Hawk

    Hawk L7: Fancy Member

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    I wonder if opposing Scouts with bats equipped can bat the ball back at their attackers. That would be a fun twist.
     
  11. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    o0o0o that would be fun indeed! =P
     
  12. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    I would actually guess you lose the jump as long as you have I equipped, in use or not. Otherwise it's not much of a downside.
     
  13. NovaSilisko

    aa NovaSilisko L42: Life, the Universe and Everything

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  14. Memento Mori

    Memento Mori L2: Junior Member

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    Laziness on Valves part :D lets not make another gravelpit, someone will do it for us :p

    Congratulations.
     
  15. Cerious

    Cerious L7: Fancy Member

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    Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!

    Not watchtower, anything but watchtower!!!!!!!!!!!!!
    Sniperfest galore, no chance for heavy/medic/spy/demo/soldier/engy at all!!!!!!!!!
     
  16. Icarus

    aa Icarus

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    Eewww,

    I don't play arena anymore, and Junction has some problems on it's own, but hopefully it's been fixed for the official release.

    Not too bad, but I'm a tad disappointed.

    /me really wants Freight
     
    Last edited: Feb 18, 2009
  17. daveygtheone

    daveygtheone L1: Registered

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    they should make the baseball be reflectable with the pyros compression blast
     
  18. Icarus

    aa Icarus

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    Last edited: Feb 18, 2009
  19. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    OP edited :)
     
  20. Dustoxx

    Dustoxx L6: Sharp Member

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    Yeah, that would be fun. A new kind of tennisball :)