Saxxy Contest Rules Update

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Oct 5, 2012.

  1. tf2.com

    tf2.com L11: Posh Member

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    [​IMG]

    In just under a month, we'll start accepting entries for five-minute shorts made with the Source Filmmaker, Valve's filmmaking tool. You'll be able to submit in five different categories (Best Action, Best Drama, Best Comedy, Best Original Universe and Best Overall) with the hope of taking home a Saxxy at the star-studded Second Annual Saxxy Awards. So if you've got an SFM opus in you, crack those knuckles and get creating — November 1st'll be here in no time.


    Also, a couple of quick changes for entrants:


    We've Added a Replay Category

    The Source Filmmaker is the perfect resource for creators looking to dramatize the TF2 mercenaries' off-hours — but after we announced the Saxxy rules, we realized we'd under-represented some of the great dramatic, comedic or just plain violently entertaining moments in-game. So we've added a new category to celebrate all the creators out there who'd rather make their movie magic on the battlefield.


    You Can Use Non-SFM Tools for Post-Production

    Because the SFM didn't ship with a few post-production features, like titling and transitions, we've decided to let people use other effects and editing tools for this year's contest.


    Remember, though, that nothing makes us happier than people using and giving feedback on the SFM. We want this tool to keep getting better and better, and to do that, we'll need creative folks like you pushing the SFM in new directions.





    Source: TF2.com
     
  2. Micnax

    aa Micnax I maek map

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    Awww yessss, I'm already planning out a script for this.
     
  3. GPuzzle

    GPuzzle L9: Fashionable Member

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    I planned one since the day they announced it.
     
  4. Pocket

    aa Pocket func_croc

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    It also didn't ship capable of running on one of the two platforms you claim to support, Valve. And considering the thing was built using a cross-platform framework and utilizes a cross-platform engine, it probably would have taken all of one hour to remedy that.