Run map error (something with sky)

Discussion in 'Mapping Questions & Discussion' started by Joeberto, Jan 24, 2010.

  1. Joeberto

    Joeberto L1: Registered

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    whenever i try to run a map it say "file cannot be found" heres the code:

    ** Executing...
    ** Command: "c:\program files\steam\steamapps\captain_cherios\sourcesdk\bin\orangebox\bin\vbsp.exe"
    ** Parameters: -game "c:\program files\steam\steamapps\captain_cherios\team fortress 2\tf" "C:\Program Files\Steam\SteamApps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map"

    Valve Software - vbsp.exe (May 19 2009)
    3 threads
    materialPath: c:\program files\steam\steamapps\captain_cherios\team fortress 2\tf\materials
    Loading C:\Program Files\Steam\SteamApps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map.vmf
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    FixTjuncs...
    PruneNodes...
    WriteBSP...
    done (0)
    writing C:\Program Files\Steam\SteamApps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map.prt...Building visibility clusters...
    done (0)
    Creating default LDR cubemaps for env_cubemap using skybox materials:
    skybox/sky_day01_01*.vmt
    ! Run buildcubemaps in the engine to get the correct cube maps.
    Creating default HDR cubemaps for env_cubemap using skybox materials:
    skybox/sky_day01_01*.vmt
    ! Run buildcubemaps in the engine to get the correct cube maps.
    Finding displacement neighbors...
    Finding lightmap sample positions...
    Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
    Building Physics collision data...
    Displacement 3 has bad geometry near 3584.00 -1056.00 640.54
    Can't compile displacement physics, exiting. Texture is NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL


    ** Executing...
    ** Command: "c:\program files\steam\steamapps\captain_cherios\sourcesdk\bin\orangebox\bin\vvis.exe"
    ** Parameters: -game "c:\program files\steam\steamapps\captain_cherios\team fortress 2\tf" -fast "C:\Program Files\Steam\SteamApps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map"

    Valve Software - vvis.exe (May 19 2009)
    fastvis = true
    3 threads
    reading c:\program files\steam\steamapps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map.bsp
    Error opening c:\program files\steam\steamapps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map.bsp

    ** Executing...
    ** Command: "c:\program files\steam\steamapps\captain_cherios\sourcesdk\bin\orangebox\bin\vrad.exe"
    ** Parameters: -game "c:\program files\steam\steamapps\captain_cherios\team fortress 2\tf" "C:\Program Files\Steam\SteamApps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map"

    Valve Software - vrad.exe SSE (May 19 2009)

    Valve Radiosity Simulator
    3 threads
    [Reading texlights from 'lights.rad']
    [34 texlights parsed from 'lights.rad']

    Loading c:\program files\steam\steamapps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map.bsp
    Error opening c:\program files\steam\steamapps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map.bsp

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files\Steam\SteamApps\captain_cherios\sourcesdk_content\tf\mapsrc\spencers 2nd map.bsp" "c:\program files\steam\steamapps\captain_cherios\team fortress 2\tf\maps\spencers 2nd map.bsp"

    The command failed. Windows reported the error:
    "The system cannot find the file specified."
     
  2. Undies

    Undies L1: Registered

    Messages:
    45
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    9
    take the spaces out of the file name, use underscores
     
  3. YM

    aa YM LVL100 YM

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    If the spaces aren't a result of the forum you must remove them. FILENAMES CANNOT HAVE SPACES.

    Failing that fix your displacement, most likely has two points in exactly the same spot:
     
  4. Micnax

    aa Micnax I maek map

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    As Youme said, bad displacements.

    Go to the displacement that is at those coordinates and try fixing it.
     
  5. Lancey

    aa Lancey Currently On: ?????

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    Displacements must all have (at least) four sides, otherwise they'll break. Make sure that all displacements do, especially that one at 3584.00 -1056.00 640.54.
     
  6. nik

    nik L12: Fabulous Member

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    hi spencer :)