RT texture and follow cameras

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S T A R S ☰ T

L1: Registered
Nov 10, 2017
38
12
Hello, Im trying to make a PASS Time map that looks like an industrial styled stadium. I want to make a large screen with RenderTarget that would sit either above the ball spawn chute or above the east and west (short end) bleachers. I would also like to have the camera feeding it to turn to follow the ball and its carrier. Is this possible?
 

henke37

aa
Sep 23, 2011
2,075
515
You'd have to bribe a TF2 developer to fix the entities.
 
Mar 23, 2013
1,013
347
uhm, a camera prop in the map following the ball? That's how I understand is how OP's intended it. But I forgot that OP post isn't really about a prop following the ball but a station screen displaying the match. But that isn't possible so yeah...