So I know bot mods have been out for awhile (I never bothered to see what they were like), but right now I just got around to checking out Valve's KotH bots. Holy! D: Crap! D: I swear I could be in a pug server! Are they dynamic (I mean, map independant - no AI pathing nodes or whatever for mapmakers to deal with)? Could this be the best thing to happen to map testing or the death of TF2? Discuss!