Second playtest version of Rivet -fixed BLU spawning with RED if player count was high enough -fixed leak -fixed soundscapes not playing -added lights to the map -added cover to the lower route -added props to side route -added signage -added info_observer_point -minor texture updates Please give feedback! Read the rest of this update entry...
-fixed BLU spawning with RED if player count was high enough -fixed leak -fixed soundscapes not playing -added lights to the map -added cover to the lower route -added props to side route -added signage -added info_observer_point -minor texture updates Please give feedback! Read the rest of this update entry...
Second playtest version of Rivet, an arena map -fixed BLU spawning with RED -fixed some minor texture stuff -fixed soundscapes not playing -fixed leak -added signage -added cover to lower route -added generator to side route -fixed soundscapes not playing -added lights -added info_observer_point Please give feedback! Read the rest of this update entry...
+added proper doors +added more cubemaps |shortened the width of the side route |brightened up gameplay spaces |altered some signage |changed color of lights |changed shape of roof above point |fixed pixel walk on some clipping |changed brush work around |fixed several instances of z fighting Read the rest of this update entry...
Significantly simplified routes Shortened map length Texture fixes +added new grate over the pit so you no longer have to go through the point to get to the other side -removed route leading to the door -removed route connecting side route to mid route Read the rest of this update entry...
+added a new route to help make getting to the high ground from mid easier |other minor adjustments Read the rest of this update entry...
I wish Valve didn't abandon Arena, the short rounds of gameplay were fun and the maps were really cool