Hey guys, I'm currently working on a map that involves building bases (a replica of Baserace. My plan so far is for one team to retrieve the intel and to bring it to a specific point to build up a certain portion of their base. So far everything is going to plan, except I cannot get the intel to return. The only way I can get the intel to return to it's starting location is to use a func_capturezone. Unfortunately, that means that the game is over if the intel is capped 3 times. If you've ever played baserace before, you probably need at least 10 - 15 captures to get the base built. So my question is this: Can the intel be returned once it hits a trigger that isn't func_capturezone. If not, how would I increase the number of caps for a round win? Thanks in advance!