Respawn times?

Discussion in 'Mapping Questions & Discussion' started by HQDefault, Sep 1, 2014.

  1. HQDefault

    HQDefault L12: Fabulous Member

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    Hello, I'm currently working on a custom map called cp_hangar. I wanted to decrease blu's base spawn time, however I couldn't figure out how. The closest I could get was making it so that after capping a Blu's spawn time is reduced. How do I change this so that blu's minimum spawn time is like 2 seconds or something from the start?
     
  2. Ynders

    aa Ynders absolutely gormful

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    In the logic_auto send an output to your tf_gamerules like this:

    OnMultiNewRound

    SetRespawnWaveTime

    (place time here)

    I think that's how its done, but don't quote me on that.
     
  3. HQDefault

    HQDefault L12: Fabulous Member

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    Ummm... where would I put the team that I'm targeting?
     
  4. ibex

    aa ibex

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    Last edited: Sep 1, 2014