[Resource] Team Fortress 2 Map Release Checklist

Discussion in 'Mapping Questions & Discussion' started by Nineaxis, Jul 1, 2009.

  1. Nineaxis

    aa Nineaxis Quack Doctor

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    http://fabrydesign.com/2009/07/01/tf2-map-release-checklist

    A checklist of everything one should do before releasing one's map divided by version, so you'll never forget to build your cubemaps or pakrat ever again (that is, if you print it out and stick it to the wall next to your monitor).

    Right now it isn't pretty or extensive, but I'm taking suggestions for anything else which should be added before making it look fancy (I'll make those little desktop index-card size cheat sheet kinda thingymajigs in TF2 style or something).
     
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  2. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    People should put one cubemap in an alpha map. It takes all of 3 seconds to compile it in-game, and all the purple textures are gone.
     
  3. ChronoTriggerFan

    ChronoTriggerFan L7: Fancy Member

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    Who cares about cubemaps in an alpha? Sure, it is quick to do, but it's not something relevant to gameplay at all, and can be left out.
     
  4. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    If it's using a skybox with a default cubemap, sure. But when every glass surface is smeared with purple checkers, I want to leave the server.
     
  5. BrokenTripod

    BrokenTripod L5: Dapper Member

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    One cubemap for fixed surfaces seems worth it to me.

    Honestly, though, I thought this would be a list like the one ABS wanted to make. It's a nice list, though, and I'm pretty positive I'll reference it sometime...if I ever get that far.
     
  6. Icarus

    aa Icarus

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    building cubemaps will pretty much silence half of the "feedback" you would get :p
     
  7. Acegikmo

    aa Acegikmo

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    You should add that the map should be fully compiled with HDR and everything for the final version.
     
  8. Ravidge

    aa Ravidge Grand Vizier

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    Yeah this is a big reason for cubemaps in alpha. People are playing a game, let's not forget that and they will complain about visual errors. If it's possible to direct their attention to something else than missing cubemaps you might just recieve a comment about a sign being hard to see or other helpful remarks instead.
     
  9. luxatile

    aa luxatile deer

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    It seems to be very useful, but PDF? :/

    I don't have a PDF reader and I don't feel like downloading one just for a little list (not to mention I have no reason to print it out). Could you make a txt file as well?
     
  10. Psy

    aa Psy The Imp Queen

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    Why don't you have a PDFReader? Just download Foxit. It's not bloated like Adobe PDF.
     
  11. pitto

    pitto L3: Member

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    Need to add 'make sure all VisGroups are turned on'
    (Cause accidentally releasing without player clip is bad)
     
  12. luxatile

    aa luxatile deer

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    Because I download, ohh, 5 PDFs a year. You really don't need a PDF for a list either. Just do it like this:

    [ ] Cubemaps
    [ ] VisGroups
    [ ] Blah Blah

    In a txt document.
     
  13. Nineaxis

    aa Nineaxis Quack Doctor

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    Okay, by popular demand I'll put cubemaps in for alpha. I'm also going to make a pre-compile checklist, to ensure everything involved in that "compile" line is done, which would include turn on all visgroups (unless people would like a singular checklist of everything).
     
  14. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    You should put "compile the map with only VBSP until you fix all leaks"
     
  15. Ganonmaster

    Ganonmaster L1: Registered

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    The link to the pdf seems dead. Anyone able to re-upload?
     
  16. strangemodule

    strangemodule L5: Dapper Member

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    Yeah I got a 404 as well.
     
  17. Numerous

    Numerous L4: Comfortable Member

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    [​IMG]
    Broken Link
    What we need instead is a broken Navi.
    Why is this not fixed yet?
     
  18. cyked

    cyked L3: Member

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    Holy shit, talk about a necro.... Well, nine is afk for a week so it will be a while before this is addressed.
     
  19. Numerous

    Numerous L4: Comfortable Member

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    Just because it's old, doesn't mean it's bad.
     
  20. Jack Riguel

    Jack Riguel L10: Glamorous Member

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    IT's been dead for a long long time.