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Resizing prop_static

Discussion in 'Mapping Questions & Discussion' started by cruizer, Mar 15, 2008.

  1. cruizer

    cruizer L2: Junior Member

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    Hey all,
    Is there a way to resize or crop a prop_static?

    I am currently making a prison wall, I wanted barbed wire on the top. There is no world model that is just the top of a barbed wire fence, so I used the whole fence and sunk it into the wall, so that jsut the barbed wire sections shows. Looks JUST like I want it too.

    Problem is, now I need to make a doorway in the wall, and the fence is in the way.
     
  2. Vilepickle

    Vilepickle L7: Fancy Member

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    This ain't the q3 engine, can't do useful things like this :p
     
  3. Snipergen

    Snipergen L13: Stunning Member

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    Yep, this is terrible and sadly true, you cannot change the scale of the props.
     
  4. YM

    aa YM LVL100 YM

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  5. cruizer

    cruizer L2: Junior Member

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    Well, that screws my whole idea!
     
  6. trainRiderJ

    trainRiderJ L5: Dapper Member

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    Is there a way to hide a part of the prop you don't want people to see?
     
  7. cruizer

    cruizer L2: Junior Member

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    Ok, so is there a program that youcan use to redo the models as you need them?
     
  8. Snipergen

    Snipergen L13: Stunning Member

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    decompile and recompile yes.
     
  9. Fingersniffer

    Fingersniffer L1: Registered

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    I know I'm not experienced with this sort of thing but couldn't he turn the fence upside down and put No Draw around the part of the fence he doesn't want? Would that work?
     
  10. Snipergen

    Snipergen L13: Stunning Member

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    No, nodraw will still render the stuff in it, nodraw is for a brush to hide the faces you don't see.
    Or am i wrong too? :)
     
  11. cruizer

    cruizer L2: Junior Member

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    Ohh ohh! what program is that?
     
  12. Shmitz

    aa Shmitz Old Hat

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    If any part of a model is rendered, the entire model will be rendered. There's no way to hide it unless you bury it in something, but I get the impression that's not what's being asked.
     
  13. poopster101

    poopster101 L4: Comfortable Member

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    can you use an occlusion?
    or am i way off?
     
  14. YM

    aa YM LVL100 YM

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    Don't know a huge amount about occluders but I'm pretty sure they only hide the model if it is completely behind the occluder and then it will hide the whole model, so you're pretty far off I think
     
  15. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    An occluder will.. "occlude" an object if it's origin is obscured by the occluder. If you can see the models origin it will be rendered.

    EDIT: Just a query, whats prop_scalable? Doesn't that allow you to scale a model for use in the 3dskybox? Could it be used here? Or am i way off? I've never used one before..
     
  16. l3eeron

    l3eeron L8: Fancy Shmancy Member

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    I think toolss/invisible texture will work
     
  17. poopster101

    poopster101 L4: Comfortable Member

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    possibly but then you still cant walk through it
    which is what i think he wants to do
     
  18. cruizer

    cruizer L2: Junior Member

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    Exactly!
     
  19. Earl

    Earl L6: Sharp Member

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    Looks like you're just not going to have barbed wire above your gate.... Maybe you could think of something else to put above it?
     
  20. Scoobingsthe2nd

    Scoobingsthe2nd L4: Comfortable Member

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    maybe I'm missing something... but there is different scales of the fence you're using already. About as many different lengths as you could ever use. Why don't you just use those?