REQUEST: Two way bomb cart

Discussion in 'Models' started by Spacemonkeynz, May 29, 2008.

  1. Spacemonkeynz

    Spacemonkeynz L5: Dapper Member

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    For a pl map where the bomb can be pushed by both red and blu.

    What do you think?

    Something not completely symmetrical bomb cart, but still looks like it can be pushed both ways.


    Also great work on the DirtyBomb cart snipergen.
     
    Last edited: Jun 15, 2008
  2. Axii

    Axii L1: Registered

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    The problem I can see with this thou, Is that While Red team Pushes there cart Blue team is Pushing theres, So its really just a Race to who can push it the fastest, But If lets say Red team wants to stop blue from pushing and then they will still end up losing since they didn't push there cart, Or say Red left like two people to go push there cart and rest to defend, blue can just send off a few people and stop them.
     
  3. Nineaxis

    aa Nineaxis Quack Doctor

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    He's not talking about the !@#$ed up cart racing maps, but a model of a cart that goes both ways, on one track.

    So basically a well-style capture with a neutral cart?
     
  4. Dox

    Dox L8: Fancy Shmancy Member

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    PL_tug_of_war :p
     
  5. Nineaxis

    aa Nineaxis Quack Doctor

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    pl_push_of_war, more of. :p
     
  6. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Sounds interesting, i don't know the answer myself but.. it sounds like a sound concept for a gameplay style. A mobile nomans land sounds fun to play with..
     
  7. Juice

    Juice L4: Comfortable Member

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    doesnt keep it away use this concept??
     
  8. drp

    aa drp

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    cool concept. the only problem i can see is it will never be pushed either way completely.
     
  9. YM

    aa YM LVL100 YM

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    Yup this will probably make stalemate after stalemate, otherwise it would be quite cool
     
  10. Jag

    Jag L1: Registered

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    If you make it infinate (like Lazytown) everyone will sith theer untill they have 2000+ frags and leave =)
    (if you do make it you need the Restet timer to be not 20 secs untill it " changes Team" but like 3 or 5 MAX seconds then it would really be fun :)
     
  11. Spacemonkeynz

    Spacemonkeynz L5: Dapper Member

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    I was actully thinking of a tc type map, so the cart would only be need to pushed from the middle to the next control point (could also have the spawns a bit further back from the control points to prevent stalemates)

    However the current bomb model doesn't really fit the playstyle, as it would confuse people on which way the cart would go.
     
  12. Nineaxis

    aa Nineaxis Quack Doctor

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  13. Spacemonkeynz

    Spacemonkeynz L5: Dapper Member

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