Hey guys. I'm making an olympic-sized pool map and am having some trouble modeling the lane dividers. As you can see from the first figure, I used 2 sets of pipes to model the dividers but it looks a bit unrealistic. Would it be possible to use brushwork or change the size/color of the pipes to make it look more realistic and uniform? If not, how hard would it be to model the dividers (similar to those in figure 2)? Thanks.