Request: Swimming pool lane dividers

Discussion in 'Models & Textures' started by who_is_scorpion, Apr 16, 2012.

  1. who_is_scorpion

    who_is_scorpion L1: Registered

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    Hey guys.

    I'm making an olympic-sized pool map and am having some trouble modeling the lane dividers. As you can see from the first figure, I used 2 sets of pipes to model the dividers but it looks a bit unrealistic. Would it be possible to use brushwork or change the size/color of the pipes to make it look more realistic and uniform?

    If not, how hard would it be to model the dividers (similar to those in figure 2)?

    Thanks.
     
  2. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    maybe you could use the buoy model from the swamp pack http://swamp.tf2maps.net/
    not exactly what you're looking for but maybe close enough
     
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  3. tyler

    aa tyler snail prince, master of a ruined tower

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    I think the BulletCrops pack has better buoys for this purpose, if I remember right.
     
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  4. Fr0Z3nR

    aa Fr0Z3nR 水素臭い

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    You want the swamp pack models, it has what you want. (just connect them with rope, and if you don't want people passing through them (but under and over them), just clip them.


    And I don't think the style you have shown came about until after the time period that the TF2 universe began.
     
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  5. who_is_scorpion

    who_is_scorpion L1: Registered

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    Awesome! Thanks guys, it looks much better.

    Time to update the neon blue tiles into dark blue!

    [​IMG]
     
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