Model REQUEST: Fire truck / Fire Engine model

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Werewolf

Probably not a real Werewolf
Apr 12, 2011
872
283
This is something I would like for a project I'm doing but it's not essential. Thought I'd put the idea out there in case someone wanted to make one.

One thing that may be an issue of sorts is the team coloring. Most fire engines are red, with airport "crash tenders" being other colors. Whoever makes this could do a blue version, but it might look odd. That said, there is a blue Ambulance in game already.

Anyway, here are some reference pictures:
xTR8Evp.jpg


cEk3epB.jpg


Airport "Crash tender" version:
Altenburg-Nobitz_Airport_Rosenbauer_Panther.jpg
 

FGD5

aa
Jul 18, 2016
104
500
I've made a start on one

firetruck1.png


It's not based on any one in particular, it's a mish mash of the reference images you posted.
I'll update you as I go along with it.
 

YOYOYO

15 crashes and counting
aa
Jul 10, 2017
552
433
Go FG! back at it again with the nice lookin' models!
I've always wanted to start modeling with a fire truck, so someday I might try too. The third picture looks dope.
 

G.bo

L4: Comfortable Member
Sep 24, 2017
173
193
Pffff, who needs models when you can just use brushes*

*That was sarcasm, btw: I appreciate models and model makers a ton for their work, and trying to make those details with brushes would not only create optimization issues, but also would look worse and increase the size of the file a ton. Props to you, FG!
 

FGD5

aa
Jul 18, 2016
104
500
Nothing like a Sunday spent unwrapping. I'll be giving it a paint over tomorrow then hopefully it should be ready for a compile!

firetruck4.png
 

Empyre

L6: Sharp Member
Feb 8, 2011
309
187
A blue fire engine just looks wrong. I have seen yellow fire engines, and I know that there is a BLU shade of yellow in the official palette, so how about that for the BLU team instead of blue? Other than the blue color, this looks awesome! Good work!
 

YOYOYO

15 crashes and counting
aa
Jul 10, 2017
552
433
For some reason, I actually enjoy the inclusion of the green hose. It goes well with both skins.
 

FGD5

aa
Jul 18, 2016
104
500
After doing a few compiles, I've found that the model looks really bad in game. I'm going to put this one on the shelf for the minute since I don't want to release something I'm not happy with. Sorry guys.
 

MaccyF

Notoriously Unreliable
aa
Mar 27, 2015
917
1,505
After doing a few compiles, I've found that the model looks really bad in game. I'm going to put this one on the shelf for the minute since I don't want to release something I'm not happy with. Sorry guys.

bad in what way? post some screenshots and we might be able to help

the model itself looks great to me, so i'm guessing the issues are more with the texture or material parameters than anything else
 

YOYOYO

15 crashes and counting
aa
Jul 10, 2017
552
433
Show Screenshots ingame maybe, then show some configurations and compiles.
 

FGD5

aa
Jul 18, 2016
104
500
Sorry if that last post came off a bit whiney.
I haven't textured the wheels and lights yet, but I just feel like somethings off with it.
Maybe its too sharp on the wheels? And the metal trim texture looks weird, maybe I need to redo the UV map on it and dedicate more space.
Any suggestions?
badengine1.png
badengine2.png
badengine3.png
 

MegapiemanPHD

Doctorate in Deliciousness
aa
Mar 31, 2012
1,839
1,181
Sorry if that last post came off a bit whiney.
I haven't textured the wheels and lights yet, but I just feel like somethings off with it.
Maybe its too sharp on the wheels? And the metal trim texture looks weird, maybe I need to redo the UV map on it and dedicate more space.
Any suggestions?
badengine1.png
badengine2.png
badengine3.png
It seems a bit sharp color wise over all which makes it too cartoony for TF2. There's a TF2 color pallet thing somewhere online that you could use to get the correct or similar color values and see if that helps.
 

YOYOYO

15 crashes and counting
aa
Jul 10, 2017
552
433
tbh, I don't think it sticks out in TF2 in general, I think the firetruck just doesn't match that certain map. Though you should still give it a less sharp texture to fit those certain map.