Model [Request] Complex brush work into models

Discussion in 'Request Area' started by brick, Sep 28, 2009.

  1. brick

    brick L3: Member

    Messages:
    103
    Positive Ratings:
    13
    Hello, I was wonder if any modelers can convert some complex brushes into models for me. Since I hit the max on t-junctions i want to see if this will fix the problem. So I will only start off with 1 model, and post more if it fixes the t-junctions and if it doesnt take up too much space.

    http://www.fx-webdesign.com/clanftpseye/BRICKSOLID/console.rar

    That is the prefabe I would like to become a model.
     
    Last edited: Sep 28, 2009
  2. LordNor

    LordNor L3: Member

    Messages:
    134
    Positive Ratings:
    15
    firefox is telling me this is a reported attack site?
     
  3. brick

    brick L3: Member

    Messages:
    103
    Positive Ratings:
    13
    Oh so it is.... well its just a clan ftp so I am certain that there is nothing on it. I could upload it somewhere else I guess if people dont trust that link.
     
  4. Mick-a-nator

    aa Mick-a-nator

    Messages:
    640
    Positive Ratings:
    314
    There is a tut on these very forums that tells you how to do that. it can be done with blender (its free!) pretty easily. give that a go first.
    (its for explosions, and uses 3dsmax, but blender has a .dxf importer built in, and just ignore all the stuff about rayfire, and animating explosions.)
     
  5. brick

    brick L3: Member

    Messages:
    103
    Positive Ratings:
    13
    Alright, ill try it out. Thanks for the post.
     
  6. brick

    brick L3: Member

    Messages:
    103
    Positive Ratings:
    13
    Why does it seem there is a huge part missing from that tutorial. I followed it step by step and not getting to work.