CP Renovation

Discussion in 'Map Factory' started by discobandit, Mar 17, 2011.

  1. discobandit

    discobandit L1: Registered

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    Well here we go, this is my first map I've "finished". There is a bit too much detailing and I tend to get really distracted with it, so I'm posting it now before I keep going.

    CP_Renovation is a Gravelpit style A + B capture map that I started about 3 weeks ago and have been working on and off on since. There hasn't been any gameplay testing so I'm interested to see what people think (personally I think it's a bit small).
     
    Last edited: Mar 17, 2011
  2. tyler

    aa tyler snail prince, master of a ruined tower

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    2nd screenshot you've got weird alpha problems
    3rd you usually want to give stairs a different texture than what's around them and give them supports on the sides, if that makes sense
    4th that big plastic wall is meant for things far away, I think, or at least things more broken up than that, but the stairs are okay

    Looks like you're well on your way to a good theme, but you really should start with dev textures so it is easier to make changes. But who knows, you could be a prodigy!
     
  3. absurdistof

    aa absurdistof

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    I agree with you disco, it looks pretty small to me too. But but but but but but buuuuuuuuuuuut, go to the events section and sign this puppy up for a gameday so we can confirm your suspicion!