An audio glitch occurs if the server's map is changed while players are still in bumper cars. In order to prevent this glitch from occurring, I need to remove the bumper car player condition once each round has been won. I haven't been able to find a working solution. I've tried:
- Disabling the bumper car trigger_add_tf_player_condition once each round has been won.
- Killing the trigger_add_tf_player_condition once each round has been won.
- Moving the trigger_add_tf_player_condition out of reach once each round has been won.