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Remaking valve maps

Discussion in 'Mapping Questions & Discussion' started by The Asylum, Nov 18, 2009.

  1. The Asylum

    aa The Asylum

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    Let's take a map like 2Fort.

    Let's retexture and rearrange it so it looks like Viaduct's winter theme with TFC's layout.

    A worthwhile effort, you think?
     
  2. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    Do you need to ask that here?
     
  3. AntonJ3000

    AntonJ3000 I am inactive and make horrible maps

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    If you mean like re-making it from scratch and not re-compiling it, it's a nice idea.
     
  4. Ten19

    Ten19 L2: Junior Member

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    • Thanks Thanks x 1
  5. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    How does that make it better? I couldn't give a shit about a new 2fort...

    (and by the way the graphics in 2fort aren't what need to be changed).
     
  6. Jack Riguel

    Jack Riguel L10: Glamorous Member

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    I don't see an issue with that. Don't get me wrong, I dislike Valve Map Modifications as much as the next guy... but restarting from scratch and making a map that is, "in spirit", like 2fort or dustbowl or well or whatnot actually seems to be a decent Idea. Hell, I'd be a lie to say that any custom TF2 map made is completely original.
     
  7. megawac

    megawac L4: Comfortable Member

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    Define completely original
     
  8. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    If you're going to start a map from scratch to be just like 2fort, you might as well save time and edit the sdk_ctf_2fort file.
     
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  9. Sel

    Sel Banned

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    Not in this game, if you want to remake 2fort (From Scratch) in Crysis, UT, Halo, etc, then it might be a worthwhile effort, but no one really has a thing for reskins in TF2.
     
  10. Ten19

    Ten19 L2: Junior Member

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    It would, of course, depend entirely on the map. If it's a map someone has built from scratch, using their ideas, then yes, it's as original as a community map for a developer's game can be. I think that's the context we're talking about here.
     
  11. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    Well, it sounds like you'd be changing the map quite a bit, but be warned that no-one will be eager to download a 40mb ctf_2fort_classic_snow
     
  12. Engineer

    aa Engineer

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    Umm, you really should make your own map. Almost 90% of mappers hate remade tf2 maps :thumbdown:
     
  13. FireSlash

    FireSlash L2: Junior Member

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    Yes, I agree. However... If we look at the CTF charts.
    5 ctf_2fort_night
    6 ctf_2fort_engi_power
    8 ctf_2fort_egypt_z
    9 ctf_2fort_classic_v1
    10 ctf_2fort_sunrise
    11 ctf_2fort_Dusty
    14 ctf_2fort_Desert2
    :facepalm:
     
  14. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Why not take that a step further and read them all out just to rub the ironic point in.

    5 ctf_2fort_night
    6 ctf_2fort_engi_power
    8 ctf_2fort_egypt_z
    9 ctf_2fort_sunrise
    10 ctf_2fort_classic_v1
    11 ctf_2fort_Dusty
    13 ctf_2fort_Desert
    22 ctf_2fort_Desert2
    24 ctf_2fort_tf2fr_b1
    29 ctf_2fort_revamp_b2
    30 ctf_2fort_rainy
    32 ctf_2fort_swamp_night
    34 ctf_2fort_Winter
    37 ctf_2fort_night2_b2
    47 ctf_2fort_rainy_final
    51 ctf_2fort_snowy
    56 ctf_2fort_freak
    61 ctf_2fort_classic_v2
    82 ctf_2fort_egypt_y
    91 ctf_2fort_kross_v1

    and that's not even including ctf_2fort_upsidedown
     
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  15. tehn

    tehn L2: Junior Member

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    LMAO! grazr. :p
     
  16. Terr

    aa Terr Cranky Coder

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    Yeah, the real travesty is that ctf_2fort_revamp is so far down the list :p (And ctf_2fort_classic_v1 doesn't seem to be based on the SDK copy.)

    I'm one of those folks who started mapping based on the sdk_* maps. And frankly, I'd do it again, and I plan to continue my ongoing map in addition to the my new one.

    For me, it's a practice in map revision. With a map people already have a lot of strong pro/con opinions about, can I accurately diagnose the problems and work in solutions that don't involve moving huge tracts of geometry?

    That said, if you want to change the overall map geometry to match TFCs, my suggestion is to start from scratch: Stock 2fort has so many brushes you'll have to move...
     
  17. FireSlash

    FireSlash L2: Junior Member

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    The full mind-numbing list

    And it grows. Almost every day it grows. :crying:
     
  18. Tapp

    Tapp L10: Glamorous Member

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    What exactly would be the benefit? You would go through the effort of making an entire map, only for it to play exactly the same as a long list of pre-existing ones.
     
  19. lana

    aa lana Currently On: ?????

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    Don't be hatin'

    That map was original.
     
  20. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    That's not hating, it was a joke. That map wasn't supposed to be serious. It was an honourable mention.