Regarding Explosions

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Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Is there a way to make explosions only affect player entities and not destructable entities?
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
But I want the explosion effect.
 

Ninjilla

L420: High Member
Sep 13, 2008
445
116
Make it so when the explosion happens, a big ol' trigger_hurt pops out?
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
This works great, until I realised that the explosion dosen't actually make any fireball like I had expected. And I can't seem to locate any texture to make one with. Any suggestions?
 

ratclaw

L2: Junior Member
Feb 2, 2009
70
13
Toss an aerosol can into a open fire?

Maybe you could try making you're own fire texture. Just get a good image editor (I use gimp from gimp.org).
 

Ninjilla

L420: High Member
Sep 13, 2008
445
116
I've never tried to do so, but would that be really useful for an actual explosion effect? How would it look if the players are right near it and its 2D? :s
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Boojum reccomended using a PL particle system. He's right.