Regarding Explosions

Discussion in 'Mapping Questions & Discussion' started by Penguin, May 31, 2009.

  1. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    Is there a way to make explosions only affect player entities and not destructable entities?
     
  2. Vigilante212

    Vigilante212 L7: Fancy Member

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    i think a trigger hurt only effects players.
     
  3. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    But I want the explosion effect.
     
  4. jpr

    aa jpr

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    Explosion effects don't affect any entities
     
  5. Ninjilla

    Ninjilla L7: Fancy Member

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    Make it so when the explosion happens, a big ol' trigger_hurt pops out?
     
  6. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    This works great, until I realised that the explosion dosen't actually make any fireball like I had expected. And I can't seem to locate any texture to make one with. Any suggestions?
     
  7. ratclaw

    ratclaw L2: Junior Member

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    Toss an aerosol can into a open fire?

    Maybe you could try making you're own fire texture. Just get a good image editor (I use gimp from gimp.org).
     
  8. Ninjilla

    Ninjilla L7: Fancy Member

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    I've never tried to do so, but would that be really useful for an actual explosion effect? How would it look if the players are right near it and its 2D? :s
     
  9. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    Boojum reccomended using a PL particle system. He's right.