Reflections & Screenshots

Discussion in 'Mapping Questions & Discussion' started by Vicenti, Sep 3, 2008.

  1. Vicenti

    Vicenti L2: Junior Member

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    First off, is there a way to tell TF2 to take JPG screenshots by default instead of TGA? I thought I saw that somewhere, but I can't find it.

    The real question is, what to do about these ugly pink checkers that are showing up on four of my surfaces.
    An image is attached.

    I've got cubemaps all over, I've run buildcubemaps in-game and restarted the map, I don't get the checkers on any other surfaces (I was getting them before the cubemap step). I even connected these faces to the nearest env_cubemap, reran buildcubemaps, restarted the map. Nothing. Anyone know what's going on?
     
  2. teddyruxpin

    teddyruxpin Sr. Hygiene Technician

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  3. Vicenti

    Vicenti L2: Junior Member

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    It's working now. I, uh, didn't do anything. Oh well. Just the jpg-screenshot is the one i need help with, now.

    EDIT: I did not do them for HDR also, I will follow the instructions in that thread next time I compile. Thanks!
     
    Last edited: Sep 3, 2008
  4. AWESOME-O

    AWESOME-O L10: Glamorous Member

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    ehm i think it was:

    bind f5 +jpg

    or something like that, i think i found it at fpsbanana.com
     
  5. VelvetFistIronGlove

    aa VelvetFistIronGlove

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    Almost right. "bind f5 jpeg" in the console will make f5 make a jpeg instead of a tga.
     
  6. Vicenti

    Vicenti L2: Junior Member

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    Cool, thanks muchly.