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Reducing Entities for func_breakable Setup

Discussion in 'Mapping Questions & Discussion' started by bob+M|M+, Jul 24, 2008.

  1. bob+M|M+

    bob+M|M+ L6: Sharp Member

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    I have 50 func_breakables, each with their own point_template for respawn. I wonder if there is a better method than making 100 entities..? point_template has 16 template slots so perhaps I can utilize this, but I am having difficulty (there is no Output to target specific templates). If someone can lend me a hand I would greatly appreciate it

    Thanks!
    bob
     
  2. bob+M|M+

    bob+M|M+ L6: Sharp Member

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    Positive Ratings:
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    ah that's too bad. I actually can't use this idea. I just remembered that stickybombs can't stick to entities.

    /end thread