I've been working on my new map, "ctf_hive" and the part of the map that I am currently working on a large corridor similar to the underground command center in 2fort. Lighting is a problem for me because of the gigantic space involved in my room and therefore I have quite a few lights with the brightness set on some of them to 500 and others to 800. While the rooms are eerily lit and give off a nice spooky effect (which I'll probably use in later maps), I don't want that mood and would just like a regularly lit-room. I was wondering if you guys had a preferred brightness level for indoor lighting because I don't have a lot of time set aside for mapping and map troubleshooting, thanks to school and real life. Thanks in advance!