So, I'm making this traditional payload cart. Follow the instructions on valve's wiki. Everything works well. I create a dispenser_touch_trigger as big as the cap_area, give it a trigger texture. Parent it to my bomb_train. Build and play the map... It won't heal me. No matter what size, texture, parent, name or blessing I give it, it simply won't heal me. I also tried with both teams, no go. Is there some untold manipulation that needs to be done for it to work? :O
Actually I don't. I thought that was used only to show a nice beam between the dispense touch trigger and the player! But I see you have to give it a team value, so it must be what's missing. AAAHHH! Noobish mistake.