rd_resource - A horizontal cp_standin-style map using RD logic to create a triple-KotH type gamemode A horizontal-layout domination map using RD logic. It functions similarly to a triple-KotH. Each point that your team owns spawns 1 robot core for your team every 5 seconds (which despawn after 25). First team to reach 150 points wins. The spawns are quite close to the control points, but the map is very wide, as the points are horizontally aligned, similarly to cp_standin. I'm considering lengthening the distance from spawn to points, and maybe having two spawns instead of one, so that more players funnel to the side points.