CP Raided 2017-02-09

A compact 2 cp attack/defend map

  1. The Guy You Know

    The Guy You Know L1: Registered

    Messages:
    27
    Positive Ratings:
    8
    Raided_A1 - A compact 2 cp attack/defend map

    My first attempt at creating an attack/defend map, its a pretty tight map with a few large choke points (which I plan to fix in a later version), It also has barely any optimization. currently I have included the nav mesh as a separate file from the map but once I finalize it's layout I will pack it together.
    (this map is also currently using a valve light_environment settings)

    Any feedback is appreciated
     
  2. Messing Around

    Messing Around L3: Member

    Messages:
    132
    Positive Ratings:
    64
    huge spawn area with 3 spawn doors, but all still lead to only one choke point, heaven for spamming
    [​IMG]

    weird structure
    [​IMG]


    overall i like the simple layout of this map, nothing much to say
     
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  3. basilhs333

    basilhs333 L8: Fancy Shmancy Member

    Messages:
    562
    Positive Ratings:
    136
    looks pretty good but the map needs some more cover and maybe something like a bridge . in case you dont understand what i mean by saying "bridge" i dont blame you i mean a platform like badwater's last point
    keep up the good!
     
    • Thanks Thanks x 1