Archway So yeah. This is my contest entry, named Archway. It's an Invade-type CTF map built around a mixture of tight corridors and open spaces, with an emphasis on cover and height advantage. The layout is small and simple for the sake of quick captures and simple gameplay, as well as to favor smaller teams. It's essentially impossible to get lost. The theme is based partially on Hydro, partially on Gravelpit, partially on Badlands. Why not? FEEDBACK WOULD BE QUITE NICE INDEED.