Quick problem, shouldn't take long

Discussion in 'Mapping Questions & Discussion' started by SolarKnight2, Jul 18, 2019.

  1. SolarKnight2

    SolarKnight2 L1: Registered

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    So yeah, I recently started trying out the Hammer tools

    I was using UEAKCrash's tutorials in order to build my starting map which is honestly extremely simple map to test out how it works. I've followed everything he's done pretty much perfectly, but I still ran into issues.
    My red team spawn doors work properly, but my blue team spawn doors open for all players even though I've given it a filter_team entity. I also have the problem with my "TeamRespawnWaveTime" effects both on my capture point trigger and my "logic_auto" entities. Even if I change delay or parameter override, it seems the spawn waves still last 10 seconds. Respawn times always took between 10 and 20 seconds and I'm not sure what's wrong.

    That's it, I hope someone responds soon.