Questions about storms...

Discussion in 'Mapping Questions & Discussion' started by Fede22, Aug 26, 2009.

  1. Fede22

    Fede22 L1: Registered

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    I have recently decided that I will switch my map's theme (cp_loose) which is factory-like, to a less generic one abandoned-on construction-stormy-factory. I already know how to create rain and the guttersplash, but I dont know at what distance I should place each info_particle (rain) from each other and from the walls. Also, how is it posible to imitate the thunder sound in arena_sawmill? Thanks for any answers :)
     
  2. Void

    aa Void Local Man Unable To Map, Sources Say

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    The env_rain particles are 512 Units in radius and 1024 units in Height.

    The thunder is part of Sawmill's soundscape.
     
  3. Terr

    aa Terr Cranky Coder

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    There are some updated rain particles you can try [ame=http://forums.tf2maps.net/showthread.php?t=8107]here[/ame] and I suspect the thunder is part of a soundscape.

    Edit: Curses! Foiled again.
     
  4. Fede22

    Fede22 L1: Registered

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    So I simply put a soundscape with the thunderstorm sound anywhere?

    Also, how do I install the custom collision particles? I didn't understand the instructions very well...

    Thanks