Question on creating a forward upgrade station in MVM

Discussion in 'Mapping Questions & Discussion' started by dmorris, Sep 19, 2013.

  1. dmorris

    dmorris L1: Registered

    Messages:
    4
    Positive Ratings:
    0
    HI Again All,

    I want to put a forward upgrade station into my map which is only accessible between rounds. I can't seem to get it to work however.

    I have setup my door and door trigger and linked "open" and c"close" commands into the wave_start_relay and wave_finish_relay which is what I assumed should work. I am still missing something apparently.

    The door itself functions (i.e. opens when a player walks up to it and closes again), but never becomes inaccessible between rounds.

    Any help would be greatly appreciated.

    Cheers,
    dmorris
     
  2. henke37

    aa henke37

    Messages:
    1,857
    Positive Ratings:
    430
    Try the Enable and Disable inputs on the actual trigger.
     
    • Thanks Thanks x 1
  3. Acadium

    Acadium Playtest Extraordinaire

    Messages:
    113
    Positive Ratings:
    11
    Remember to have it so that when the wave starts, it locks the func_door, then at the end it unlocks it.
     
    • Thanks Thanks x 1
  4. dmorris

    dmorris L1: Registered

    Messages:
    4
    Positive Ratings:
    0
    Thanks piperboylp and henke37. It works perfect now. I had tried the enable/disable previously but did not set the target to the lock/unlock options.

    As always, I am in debt to you good people. :wow: