Question about pakratting and VRAD

Discussion in 'Mapping Questions & Discussion' started by Snowbat, Jul 22, 2015.

  1. Snowbat

    Snowbat L4: Comfortable Member

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    I got 2 questions:

    - I heard you should add certain options to VRAD when doing a full compile. In the Expert window however, I don't see the VRAD thing anywhere. I see $bsp_exe, $vis_exe and $light_exe but not $vrad_exe.
    I tried adding the options to $light_exe, but then the map renders in fullbright as if I had a leak (when I don't)

    - Made a custom particle system. If I want it to be available in my map, I need to add it to the manifest file right? Do I have to add that manifest filme in my BSP too with Pakrat?

    Thanks!
     
  2. Idolon

    aa Idolon the worst admin

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    For your VRAD issue, $light_exe is the right one. I'm guessing that somehow VRAD is choking and not doing anything, which would produce a fullbright map. Check for typos in your parameters.

    For custom particles, you'll want to make a map-specific manifest file. Put a <mapname>_particles.txt in your /maps folder, and fill it out like you would the particles manifest file (except just the extra .pcf files you want). For example:

    [​IMG]

    I forget what the ! does, but you should probably put it in.

    You'll have to pack this .txt file and the .pcf file into your map.
     
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  3. Snowbat

    Snowbat L4: Comfortable Member

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    I'll do that.
    Thanks, mate!
     
  4. Lampenpam

    aa Lampenpam

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    Also include a mapname.txt (the description of the map that is displayed after connecting next to the loading screen pictures) in your maps folder and pack that as well. I heard particles might not work in some cases if you don't include it.