Question about Doors.

Discussion in 'Mapping Questions & Discussion' started by kiR 。◕‿‿◕。, Aug 9, 2009.

  1. kiR 。◕‿‿◕。

    kiR 。◕‿‿◕。 L1: Registered

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    For some reason, after I compile and start up my map. I look at my door, and its completely rotated sideways, and tilted.

    This is really perplexing to me considering I made my door a func_door and not rotating..
    Ive set my door to start closed (could this be it?)

    Can anyone offer some insight?
     
  2. Terr

    aa Terr Cranky Coder

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    Not rotating, hrm. I'd still check that the doors origin property is where it should be, and that no weird values crept into an angles/axis field.
     
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  3. kiR 。◕‿‿◕。

    kiR 。◕‿‿◕。 L1: Registered

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    I will center out its origin again and see how it goes.


    edit: Gah, that didnt help.. the door still spawns like.. sideways and tilted
     
    Last edited: Aug 9, 2009
  4. Waif

    Waif L7: Fancy Member

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    Make sure the move direction is correct and try changing the spawn position setting.
    And of course check your pitch/yaw/roll :p
     
  5. kiR 。◕‿‿◕。

    kiR 。◕‿‿◕。 L1: Registered

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    Arg.. I cant figure out whats wrong with it.. for a normal door that opens up to the right.. what should it look like for those?
     
  6. Terr

    aa Terr Cranky Coder

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    You know, I'd just un-entity it ("move to world"), move the brush to how you want it, and then re-entify it as a door.

    It won't salve the aching human need to make sense of an uncaring and cruel universe, but it'd probably be faster.
     
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  7. Waif

    Waif L7: Fancy Member

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    So it goes diagonally up and right? That could be the problem, eveer try what ter suggested or make the move direction a simple up or down.
     
  8. Hanz

    aa Hanz Ravin' Rabbid

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    Or just completely remake the door? That would definately solve it, I think.
     
  9. Open Blade

    Open Blade L7: Fancy Member

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    when in doubt, find a map that has a working door like the one you have, look at it's properties and compare them to what you have.
     
  10. kiR 。◕‿‿◕。

    kiR 。◕‿‿◕。 L1: Registered

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    Ok well just an update here, I got the door fixed. apparently some rogue angles got in there somehow and thats why it was tilted and sideways.
    As for the direction that the door slides. I could NOT for the life of me get it to slide the way i wanted and I tried literally every direction.
    But, the door DOES work now, thank you everyone :)