Question about arches

Discussion in 'Mapping Questions & Discussion' started by snowsquirrel, Feb 21, 2018.

  1. snowsquirrel

    snowsquirrel L3: Member

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    After editing an arch brush with the vertex tool to make the edges meet with the other brushes I got invalid solids. It always seemed to be same symmetrical two:
    Picture (only one solid is highlighted): https://imgur.com/UrUbWpW
    These two invalid solids then stretched themselves (idk where they were going tbh)
    After cutting the stretched bits off, I got no more errors.

    1) What was I doing wrong with the vertex tool to cause the stretched invalid solids?
    2) Was I correctly editing arches?
     
  2. Narpas

    Narpas L4: Comfortable Member

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    Invalid solids are created when a face of a solid isn't a flat plane. This is usually fairly easy to fix by using the cut tool to split the solid into multiple solids all with flat faces. I have no idea what's causing the stretching, but other than that everything should be fine once you cut the invalids. Some people prefer to make arches from hand because of this
     
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  3. snowsquirrel

    snowsquirrel L3: Member

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    Yeah. It kept prompting me to merge vertices but last time I did that the map wouldn't even compile and run.