question about 3d skybox and huge terrains

Discussion in 'Mapping Questions & Discussion' started by cryobox0301, Jan 28, 2020.

  1. cryobox0301

    cryobox0301 L1: Registered

    Messages:
    11
    Positive Ratings:
    0
    Hi, How do you work on seamless huge 3d skybox terrains? I mean like 10000-8000 hammer unit terrains that enough for believable landscape. Just like in 2fort, Badlands, Harvest and Dustbowl. It is really a frustrating work. You have to sew, copy and displacement paint huge terrains. Plus, it eats performance in hammer. Please share your steps and methods on how to make huge landscaped if you have ever worked on them. Apologies if you don’t get it.
     
  2. nesman

    aa nesman oh god how did this get here

    Messages:
    417
    Positive Ratings:
    267
    • Agree Agree x 1
  3. Narpas

    aa Narpas Takes way to long to make and update maps

    Messages:
    388
    Positive Ratings:
    376
    If you look at most of those maps you listed in-editor, you'll notice that most of them actually don't have the skybox disps sew with the disps within the gameplay space, they just have something to hide it, such as the fence in 2fort
     
    • Agree Agree x 1