Quagmire

Discussion in 'Map Factory' started by Cameron:D, Oct 5, 2009.

  1. Cameron:D

    Cameron:D L6: Sharp Member

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    So I decided to make a map :O
    Been working on it for about a week now.....

    Quagmire:
    quag·mire
    n.
    1. Land with a soft muddy surface.
    2. A difficult or precarious situation; a predicament.
    _________

    It is a swamp-based KotH.

    More info to come......

    Layout: [||||||||||] - 70%
    Detail: [||||||||||] - 20%
    Lighting: [||||||||||] - 50%
    Skybox: [||||||||||] - 0%
     
    Last edited: Nov 6, 2009
  2. Wacky Snoopy is

    Wacky Snoopy is L1: Registered

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    The map seems just a little too dark, you might want to consider adding some nifty fire thingies or just normal lights for people to see who is in their side and who is in the opposite site.
     
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  3. Cameron:D

    Cameron:D L6: Sharp Member

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    Yeah, it needs a lot more lighting... I'll brighten it up and upload that one.
     
  4. Shoomonger

    Shoomonger L4: Comfortable Member

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    Yeah, what he said about the lighting, besides that I see some potential in the map. I can't see everything too well (see previous sentence.) but you may want to make sure there's some good ground cover. (small "outhouse" like buildings you can't go into, etc.

    EDIT: Just looked a little harder. Yeah, more ground cover (possibly cargo containers or cars too!)
     
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  5. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    I trust you'll have no problems with cubemaps.

    Could I get some vertical space for mah Soldier?
     
  6. Cameron:D

    Cameron:D L6: Sharp Member

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    There is heaps of vertical space ;)
    The skybox is about twice as high as the buildings
     
  7. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    No, more, a tower building or something, not just space to jump up with, space to jump up and land on.
     
  8. Cameron:D

    Cameron:D L6: Sharp Member

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    Hmmmm... Maybe.... I was trying to go more for an open space.
     
  9. The Political Gamer

    aa The Political Gamer

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    It looks really small for a KOTH or even Arena, make more pathways and buildings around the point.
     
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  10. Lancey

    aa Lancey Currently On: ?????

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    Which is a bad idea. Snipers would dominate.
     
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  11. Cameron:D

    Cameron:D L6: Sharp Member

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    OK... The map is too small, so snipers won't do great, so I'll be making the mid area bigger and add cover.
     
  12. Cameron:D

    Cameron:D L6: Sharp Member

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    Updated.
    Download now available.

    Feedback is much appreciated ;)