KotH Pyramid a2

Semi-assymetrical egypt-themed king of the hill map.

  1. AsG_Alligator

    aa AsG_Alligator trigger_hiss

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    Pyramid - Semi-assymetrical egypt-themed king of the hill map.

    Name is a placeholder.

    I dug this old gem up from my vmf graveyard couple of weeks ago. File was last edited in 2011.

    I fixed it up, added some detail here and there voilla'.

    Enjoy!
     
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  2. MaccyF

    aa MaccyF Notoriously Unreliable

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    this makes no sense - that would definitely have fallen

    [​IMG]

    other than that this looks cool, I look forward to testing it
     
  3. AsG_Alligator

    aa AsG_Alligator trigger_hiss

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    Yeah, i know. I need to add some wooden struts to it or something.
     
  4. MaccyF

    aa MaccyF Notoriously Unreliable

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    perhaps make it scaffold-ed so it looks like a conservation effort is underway; visual backstory is always good
     
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  5. EArkham

    aa EArkham Necromancer

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    There's alt columns in the Egyptian expansion set I did. Shorter ones, broken ones, so forth, in case you want to give that a try instead of the funny tilted one.
     
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  6. AsG_Alligator

    aa AsG_Alligator trigger_hiss

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  7. FutureSonic

    FutureSonic L1: Registered

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    I found very big bug. In red spawn one door have no collision. I have no problem go away under map after that. Please, fix it. This is nice map and I want add this on my server, but this bug is critical. Screenshots in studio!

    1) This is blue spawn. All in normal.
    [​IMG]
    2) This is red spawn. We see strange "no hand" door.
    [​IMG]
    3) This is bug, all can go away in this map to under map.
    [​IMG]