KotH Puzzle

Discussion in 'Map Factory' started by GPuzzle, Aug 25, 2012.

  1. GPuzzle

    GPuzzle L9: Fashionable Member

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    Well, this is it. My first map. A Gorge style map ; lighting and things light that were copied from Gorge. Heavily inspired by Viaduct and Lakeside in layout. I am doing the end, AKA setting things like spawns postions, ressuply itens, light, and such.
     
    Last edited: Sep 4, 2012
  2. deadsource

    deadsource L3: Member

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    Screenshots? Ktnxbai.
     
  3. colacan

    colacan L5: Dapper Member

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    Screenshots and a download would be helpful.
     
  4. GPuzzle

    GPuzzle L9: Fashionable Member

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    Excuse me sir, have you read that I haven't finished the map yet, but I'm almost finishing it?
     
  5. Jeremy

    Jeremy L11: Posh Member

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    No, because you kinda... didn't say that.
     
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  6. GPuzzle

    GPuzzle L9: Fashionable Member

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    Oh. Damn, I forgot to put that on the description. I failed. Time to fix!
     
  7. Jeremy

    Jeremy L11: Posh Member

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    On the bright side, you just reached 100 posts.

    Congratulations!
     
  8. GPuzzle

    GPuzzle L9: Fashionable Member

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    Yay!
     
  9. Kengon

    Kengon L1: Registered

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    Not even a few rough teaser screenshots? ;)

    The name is intriguing, it'd be really cool to see where you're taking it.
     
  10. GPuzzle

    GPuzzle L9: Fashionable Member

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    I had no idea of what name should I give the map, so the name is based on my profile name.
    But rough teaser screenshots? BLU Spawn is missing, only the play area would be availabe.
    Nevertheless, Red Side is looking preety good until now.
     
  11. Jetti

    Jetti L5: Dapper Member

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    Just show the bits which you can show, then. Half the time I show off screenshots and I don't even have game ents set up yet. :D
     
  12. GPuzzle

    GPuzzle L9: Fashionable Member

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    I don't feel ashamed anymore.
     
  13. GPuzzle

    GPuzzle L9: Fashionable Member

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    A1 released.
    Hoping to recive feedback on such thing.
     
  14. colacan

    colacan L5: Dapper Member

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    Those displacements on the ground have some ugly seams. And what is that resupply locker doing there in screenshot 4? And that train tunnel sized hallway that goes in the building there is really dark. And there's a big sightline straight trough the middle of the map, almost from spawn to spawn (If the lockers are spawns)
     
  15. GPuzzle

    GPuzzle L9: Fashionable Member

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    Yeah, working on that. Also, I think the koth timer is not working. What coud cause this.
    On the displacements, I'm thinking of changing. Maybe change everything. Train tunnel? You mean the place under the point, right? Where is the full ammo pack? Not sure how to light up the thing. The sightline... Any tips? I tested and.. there is a kind of sighline, but due to cover you can't see the other spawn. However, the ramp to the point... is basically a kind of sightline.
    Also the lockers are the spawns. The lines on the floor are from the roof.
     
    Last edited: Sep 5, 2012
  16. colacan

    colacan L5: Dapper Member

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    That "tunnel" I meant is that giant black doorway in the wall at the spawn. Where does it lead, and why is it so dark? And the spawns are very open, you can be killed while standing in it from both sides.
     
  17. GPuzzle

    GPuzzle L9: Fashionable Member

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    "Giant Black Doorway"? I mean, my the spawns is unlit, but any tips? And I have to put on a door on the spawn.
    Anyway, on the point