pushing players trough a pipe

Discussion in 'Mapping Questions & Discussion' started by Michie4life, Feb 14, 2010.

  1. Michie4life

    Michie4life L1: Registered

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    I'am making a TF2 map and i want the players to be shoot through a pipe. I search the internet and the only thing i found was to use a trigger_push entitie but that did not work.

    Note: I use it to push players up.
     
  2. Engineer

    aa Engineer

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    trigger_push is working, you probably did something wrong. Did you set the push direction?
     
  3. Mexican Apple Thief

    Mexican Apple Thief L3: Junior Member<br>LEAD FARMER

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    You have to jump for the push to activate I think
     
  4. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    You need to tick the "everything" flag in the trigger push
     
  5. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    "Clients" actually. But Apple is correct too, the player has to disconnect from the ground for an up-push to work.
     
  6. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Check how they did ctf_vikings.
     
  7. Washipato

    Washipato L3: Member

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    You can use a func_conveyor on the pipe's floor, it will push clients standing on it. Take in mind that the player must be touching it in order to be pushed.
     
    Last edited: Feb 14, 2010