Purple textures

Discussion in 'Mapping Questions & Discussion' started by Ezordi, Feb 25, 2010.

  1. Ezordi

    Ezordi L1: Registered

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  2. Remnic

    Remnic L2: Junior Member

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    • Thanks Thanks x 1
  3. Ezordi

    Ezordi L1: Registered

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  4. OlafK

    OlafK L2: Junior Member

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    In the game objects actually cast shadows on textures and stuff...
     
  5. Cynick

    Cynick L4: Comfortable Member

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    Hammer shows all textures fullbright, so no shadows of any kind. This stuff is generated by VRAD when you compile the map, so that's why its showing darker in game. (If hammer didn't show fullbright, it would take forever to edit anything and it would be very hard to see anything without lights EVERYWHERE in your map)
     
  6. Ezordi

    Ezordi L1: Registered

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    So what I can do to make it natural? BTW those commands fixed the purple texture problem but i need to write them everytime I play my map, is there any way I can make it automatical?
     
  7. Jethro

    Jethro MUSty Complainer

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    Here's a link to that

    Place a Mapper's Toolbar here.
     
  8. Ezordi

    Ezordi L1: Registered

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